Railway Buffer Stop in Game Ready. This type of dead end is used on railways or in subway tunnels. It is installed at the end of the railway for an emergency stop of the locomotive. Perfect for the Unreal Engine & Unity.
| ArtStation | X (Twitter) | YouTube | Instagram | Reddit | WebSite | FAB |
This product is on FAB - https://fab.com/s/067aa2055aeb
Included in the Modular Underground Tunnels
Features:
- Hight Quality Model & Materials
- PBR Materials
- Reasonable poly count
- Optimized the density of the textures
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
Technical details
Available file formats:
- Blender Scene (Native)
- Unitypackage - Built-in & HDRP & URP (2022.3.6f1)
- FBX
- OBJ & MTL
- STL
- USDC
- PNG for Textures
3D Specification:
- 3 Unique Mesh
- 3 Materials
- 4 Textures 4096x4096
- Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic), Emissive
Textures ZIP file:
- 7 Textures 4096x4096
- Maps: BaseColor, Normal, Occlusion, Roughness, Metallic, ORM Pack, Emissive
Range of Tris:
- SM_Buffer_Stop_1 - 4368 Tris / 2606 Verts
- SM_Buffer_Stop_2 - 3312 Tris / 2046 Verts
- SM_Buffer_Stop_element - 912 Tris / 476 Verts
Unity Specification:
- 3 PBR Materials
- 4 Textures
- Texture Sizes: 4096x4096
- Textures Maps: BaseColor, Normal, ORM (Occlusion, Roughness, Metallic in package), Emissive
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
- 3 Meshes
- 5 Prefabs
- Version Unity: 2022.3.6f1