3D model of Human Skull made in Game Ready. A model of a human skull is made with the ability to separate some parts from it: the lower jaw, upper and lower teeth, and you can also separate each tooth yourself. 4 texture sets are made: Clean, dusty, mossy and sandy. Perfect for the Unreal Engine and Unity.
More products in this series: Deer Skull, Moose Skull, Cow Skull
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This product is on FAB - https://fab.com/s/9785e791685b
ArtStation of the artist who made this project: ArtStation Daria Viktorova
Features:
- Hight Quality Model & PBR Materials
- LowPoly - Game Ready
- Reasonable poly count
- PBR Textures are collected in ORM packages
Available file formats:
- Blender 3.6
- Unreal Engine 5.0
- Unity 2022 [Built-in | URP | HDRP]
- FBX
- OBJ
- PNG for Textures
3D Specification:
- 4 Unique Meshes
- 4 PBR Materials for Skulls
- 12 Textures 4096x4096
- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
Textures ZIP file:
- 20 Textures 4096x4096
- Maps: BaseColor, Normal, Occlusion, Roughness, ORM Pack
Range of Tris:
- Skull - 8226 tris / 4103 verts
- Jaw - 2834 tris / 1419 verts
- Upper Teeth - 2844 tris / 1454 verts
- Lower Teeth - 2712 tris / 1388 verts
Unreal Engine Specification:
-
Texture Sizes: 4096
-
Collision: Yes - Auto
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LODs: Auto
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Number of Meshes: 6
-
Number of Materials: 3
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Number of Textures: 12
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Supported Development Platforms: PC, Console
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Supported Target Build Platforms: Windows
Unity Specification:
- 5 Meshes
- 20 Prefabs
- 5 PBR Materials
- 1 Shader (for Built-in)
- 2 Shader Graph (HDRP & URP)
- 12 Textures
- Texture Sizes: 4096x4096
- Textures Maps: BaseColor, Normal, ORM
- ORM Shader combining maps Ambient Occlusion, Roughness and Metallic into one texture