Set of small buildings for decorations in the city. Buildings are only exteriors without interiors. In the package meshes, there are various garages, checkpoints, ventilation shafts and the bus stop. For Blender, UE4, Unity.
What else am I working on: ArtStation Vladimir Seleznev; Instagram abandonedworld_cg
Features:
- PBR Materials
- Blender, UE4, Unity version
- Reasonable poly count
- Optimized the density of the textures (512px/m)
- Maps Occlusion, Roughness, Metallic are collected in ORM packages
Available file formats:
- Blender Scene (Native)
- Unreal Engine 4.22 and later
- Unity Unity 2019.2.0f1 and later
- FBX
- PNG for Textures
3D Specification:
- 32 Meshes
- 20 PBR Material
- 56 Textures: 4096x4096
- Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)
Tris count:
- Check Point pack - 230-1528 tris
- Trailer for workers pack - 140-3759 tris
- Bus stop pack - 103-362 tris
- Ventilation shaft pack - 28-2181 tris
- Power Substation - 1804 tris
- Garage pack - 244-3276 tris
Unreal Engine Specification:
- Version: UE4.22 and later
- Texture Sizes: 4096x4096 - 56x
- Collision: Yes - Handmade + Auto
- LODs: No
- Number of Meshes: 30
- Number of Textures: 56
- Number of Material Materials and Instances: 20
- Supported Development Platforms: PC, Console
- Supported Target Build Platforms: Windows
Unity Specification:
- Version: 2019.2.0f1 and later
- 30 Meshes
- 33 Prefabs
- 22 PBR Materials
- 91 Textures 4096x4096
- Textures Maps: AlbedoTransparency, Metallic, Roughness, Normal, AO